Takes 220dmg from rocket.
How many satchel charges for double sheet metal door.
Used in the satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
10 weapon stats crafting craftable.
Timed explosive charges are not to be confused with explosives.
Luke 4 satchels.
30 s ingredients x4.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
Ideal for loot.
For a sheet metal door.
This guide shows details of satchel raid s and what is needed for them.
Explosive 5 56 rifle ammo.
Yes time to craft.
Sheet metal double door.
4 satchels 1920 sulfur 2 rockets 2500 sulfur 1 c4 2200 sulfur this is only taking into account sulfur cost per door usually the limiting factor.
Crafting a satchel charge requires.
Information accurate as of.
So sheet metal doors are still way better for the cost but garage doors are just slightly stronger leaving 76hp equal to 41hp at metal door after 4 satchels.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and clubs compared to other items and building parts.
It requires double the materials but allows for more space within your base.
Wooden door 2 satchels.
If the door has 88 hp left it s useful to know that it ll take more than one satchel.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
Would have been even more useful to have the numbers if you come across a partially degraded base for example a satchel charge does 70 dam to a sheet metal door which has 275 hp.
600hp takes 131dmg from 1 satchel charge takes 87 more damage destroyed by 1 c4.
Explosive 5 56 rifle ammo 63.
Garage doors cost twice as much metal fragments and 2 gears.
Hqm door 12 satchels.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
Useful for destroying wood and sheet metal doors general shortname.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
On the double doors also.